▲T▭◯╱⬡🖼▣
Job settings
ProcessEngrave · 100/45MaterialWalnut (plate)
Rotary / DrinkwareNEW
Wrap this job around a cylindrical or tapered part.
…existing panels (Appearance, Processes, Strategy) unchanged…
1:54 / 4:32
Speed
View
Pass 1/2 · Engrave (raster, 600 DPI)Order: engrave → inner cuts → outer cutBed: 0,0 at top-left · part at 4.2″, 2.6″NEW
Passes
Rendering
Engraving uses the plate material's lasered shade (walnut → dark burn). No plate set → plain black. Multi-colour jobs render each pass in its own colour.
Performance
Big jobs preview at reduced resolution; full-res tiles stream in as you zoom (24×36 @ 600 DPI safe).
Drinkware libraryNEW
Profile
✍ Primary sizing UX: DRAG the handles on the mug (like the 3D spike) — the value under each handle is click-to-edit. These fields are the secondary path.
Top Ø
Base Ø
Height
Waist offset
Drive contact
Circumference shown = Ø × π. Page auto-set: width = length, height = largest circumference (Epilog rotary convention).
Taper correctionNEW
Ratio at artwork centre: 76.4% · corrected art is pre-stretched so it engraves round.
UNCORRECTED
circle engraves squashed
circle engraves squashed
source art (as designed)
CONTINUOUS CORRECTED
reads round on the cup
reads round on the cup
sent to laser (pre-distorted)
🧊 3D preview
(orbit / zoom)
(orbit / zoom)
full 3D — like the spike
Plate / page being lasered
All optional — leave blank and everything still works. Set it and the editor + simulator render the real material.
Size
×in
Thicknessin
Material
What it feeds
· Editor canvas shows the plate material under your artwork
· Simulator engraves in the material's lasered shade (walnut burn, anodized white-frost, …)
· Material presets pre-fill speed/power when set
· Editor canvas shows the plate material under your artwork
· Simulator engraves in the material's lasered shade (walnut burn, anodized white-frost, …)
· Material presets pre-fill speed/power when set